About this app
WARNING: THIS GAME MUST BE PLAYED IN A GROUP. Prove It is a party game, simulating a court with unusual situations. The minimum number of participants is 3 players, divided into the positions of Judge, Blue Team, and Red Team. At first, the participants must define who will be the Judge, considering that they will have the App in hand throughout the game. Consequently, the Judge must write the names of the other participants at the beginning of the game. This way, the participants will be divided into two teams randomly. In addition, players must define how many cases will be in the game. In each case, there will be a crime, a place, a weapon, and a victim. Each team must accuse a suspect, randomly defined, and convince the Judge that their suspect is guilty with their story. In the first round, the Blue Team starts with their argument. Then, the Red Team responds the Blue Team's story. Finally, the Blue Team finishes, and this is their last chance to convince the Judge. The second round is the same, but the positions are inverted. At the end of each case, the Judge can score which team did better. At the end of the game, the accumulation of points will define which team is the winner of the game. Developed by a team from Apple Developer Academy Brazil with Gabriel Goulart, Lara Pereira, and Thalita Rangel, with the idealization of Gabriela Szpilman, Matheus Kerber, and Vinícius Bonemer. Download Prove It now! Debating unusual crimes.
Latest release
What’s New
We fixed a few bugs in recent iOS versions
Audience growth
Ratings growth
Baseline captured. Growth appears after the crawler observes a changed rating count.
Momentum comes from crawler snapshots for the tracked storefront. “Viral growth signal” means unusually fast recent rating gains; it is an indicator, not download data.
Price tracking
Price intelligence
First snapshot captured. The trend line starts after the next crawler price observation.
- First observed Oct 6, 2026 · 10:46 AM Free