About this app
虽然魔塔的界面很像是一般的地牢游戏,貌似随便的打打杀杀就可以过关,但事实上玩这个游戏需要动很多脑筋,任何一个轻率的选择都可能导致游戏的失败,该游戏有属性攻击、防御、生命、金币、经验。对怪物的伤害次数计算公式,是敌人的生命/(自己的攻击-敌人的防御);而伤害的数目计算是怪物伤害次数(敌人的攻击-自己的防御)。 魔塔QQ交流群:839504206
Latest release
What’s New
Version 1.8.3
Jun 14, 2026
日常更新,优化体验
Audience growth
Ratings growth
7-day gain
+0
Ratings / day
0.0
30-day gain
+0
Baseline captured. Growth appears after the crawler observes a changed rating count.
Momentum comes from crawler snapshots for the tracked storefront. “Viral growth signal” means unusually fast recent rating gains; it is an indicator, not download data.
Price tracking
Price intelligence
Current
Free
Historical low
Free
Paid → free
0×
First snapshot captured. The trend line starts after the next crawler price observation.
- First observed Aug 24, 2026 · 3:16 AM Free