About this app
Engine Simulator is a physics-based piston engine sandbox. The sound and motion come from a real rigid body simulation of the crank, pistons, valves, and combustion, not recordings. Start an engine, work the throttle, and tune its fuel and ignition maps in the ECU. Build one from scratch (layout, bore, stroke, cam, firing order) or describe what you want and have it generated on device. Watch it run in 3D, read live power and torque on the dyno, or push it past the limiter until it breaks. Post your engines to the global leaderboard and compare against other builders. Engine Simulator for iOS is an unofficial port. It is not affiliated with, endorsed by, or supported by AngeTheGreat (Ange Yaghi), the creator of the original open source Engine Simulator. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Community Guidelines: https://saada7553.github.io/community-guidelines.html Privacy Policy: https://saada7553.github.io/privacy-policy.html Support: https://saada7553.github.io/support.html
Latest release
What’s New
Expanded free tier (1 new engine and 1 free build) Added featured filter to the community section Added braking capability to he physics simulator Switched payments to use revenue cat (updated privacy policy and metadata accordingly)
Audience growth
Ratings growth
Baseline captured. Growth appears after the crawler observes a changed rating count.
Momentum comes from crawler snapshots for the tracked storefront. “Viral growth signal” means unusually fast recent rating gains; it is an indicator, not download data.
Price tracking
Price intelligence
First snapshot captured. The trend line starts after the next crawler price observation.
- First observed Aug 20, 2026 · 4:02 PM Free