About this app
CampuSafe VR is a state-of-art design and model mobile application extended from a VR Module that of how EHS and Sustainability in both Arabic and English languages to cater is visualized through the education industry, beyond many applications the HCT are customs designed with innovative look and feel that inaugurates User Experience through the campus life. The application aims to enhance EHS training towards a gamified concept where education intersects to form an “Edu-Gamification” that enables the process of cognitive learning on practical EHS scenarios. The experience consists of the following experiences that should enrich your knowledge with EHS actions required for day-to-day scenarios: · Emergency Management (Fire, Life, and Safety) - The scene consists of educational training content with 6 instructional videos, which demonstrates the main fire, life and safety actions to be taken by the learner during a fire emergency, how to tackle fire using the adequate fire extinguishers, raise alarm, and evacuate safely both scenarios are set Office scene and Classroom scene. The scene ends with an assessment of overall contents testing your knowledge with certain questionnaires. · Risk Management (Risk Assessment, Incident Management, Science Lab, Mechanical Lab) – The scene consists of educational content, which demonstrates the main criteria of risk management and incident management with 8 instructional videos. · The scenes include the following scene: Office scene (Risk Management and Incident Management), Classroom scene (Risk Management and Incident Management), Chemistry Lab (Spill Control, Risk Management and Incident Management) , Mechanical Lab (Risk Management, Equipment Safety and Fire Scene) each scene is ended with an assessment of overall contents testing the learner knowledge. · Adverse Weather (Outdoor Scene, Indoor Scene)- The scene consists of educational content, which demonstrates a scene of adverse weather and how the learner shall take adequate precautions or shelter. The scenes include the following scene: Indoor scene, Outdoor scene both targets how actions shall be taken during adverse weathers. The scene is ended with an assessment of overall contents testing the learner knowledge. · Sustainability - This scene includes an experience of a sustainable environment inside the campus, which takes you through a distinctive journey of a “Hyperloop” system. This includes experience to access the following: Sustainable campus, Sustainable office, Sustainable classroom which is designed under the Pearl Rating System of constructions with 2 main informational videos . scene is ended with an assessment of overall contents testing the learner knowledge. Through the intuitive experience we target that all trainee’s benefit from the modules and understand the essence of EHS and Sustainability that shall enhance their knowledge.
Latest release
What’s New
App name changed and optimized the app for better performance
Audience growth
Ratings growth
Baseline captured. Growth appears after the crawler observes a changed rating count.
Momentum comes from crawler snapshots for the tracked storefront. “Viral growth signal” means unusually fast recent rating gains; it is an indicator, not download data.
Price tracking
Price intelligence
First snapshot captured. The trend line starts after the next crawler price observation.
- First observed Aug 17, 2026 · 5:02 PM Free