Apps by yukihiko kuramoto
Dokadoka Sawmill app icon

Games

Dokadoka Sawmill

yukihiko kuramoto

Free download In-app purchases unconfirmed
Open on Apple

About this app

Trees on the hill. A saw. A truck at the yard. That is the whole factory. You hire a lumberjack. Logs start piling up. But there is only one sawmill, so the log yard fills, and the lumberjack stands there with nothing to do. That is the game. Not "buy the biggest upgrade" — **find where the line is jammed.** Hire a second lumberjack and nothing changes: the sawmill is still the bottleneck. Hire a fifth and the forest itself runs dry, because saplings do not grow that fast. Every number you raise pushes the jam somewhere else. Reading where it went is the whole job. Later the line branches. Bark becomes charcoal, sawdust becomes paper, planks become veneer, glulam, chairs, desks, dressers. They all fight over the same planks, so where you send them is a decision. Then the timber stops being something you only sell. A town rises to the east — houses pay tax, shops trade, and the villagers say what they see. North of that, a resort: a ferris wheel turning, a cinema, an aquarium. And north of the forest, black shafts open in the gravel. Adventurers go down, and they need gear — planks, veneer, glulam — every single run. Sell it, build with it, or arm someone with it. That is the choice the mill keeps handing you. The factory keeps running while the app is closed. But if you left it jammed, you come back to a jam — and the report tells you exactly what was stuck. ・Twelve stations, eleven goods, one line you can see from end to end ・Nothing is capped. Levels, speeds, yards — spend as long as the money holds ・A hundred quest stages, from the edge of the village to an island in the sky ・Adventurers wear out and are lost. Treasures stay ・Free. One banner ad. No forced videos, no timers, no energy

Latest release

What’s New

Version 1.4 Aug 31, 2026

An appraiser now stands beside the guild, and a house of your own rises east of the labyrinth. The appraiser turns treasures into money — but selling one gives up the share it was earning. A sharper eye pays more, so there is always the question of whether to sell now or wait. You can also let it sell the lower ranks on its own. Your house starts as a shack and can grow into a great house. It earns nothing. No tax, no visitors. It is a place you build because you want to. What it does give you is shelf space. **Only the treasures on your shelves are working** — holding one changes nothing. As the shelves fill, you choose what to display and what to sell.

Audience growth

Ratings growth

Steady
7-day gain +0
Ratings / day 0.0
30-day gain +0
US rating-count history
0 ratings
0 Sep 1, 2026 · 0 ratings Sep 1, 2026

Baseline captured. Growth appears after the crawler observes a changed rating count.

Momentum comes from crawler snapshots for the tracked storefront. “Viral growth signal” means unusually fast recent rating gains; it is an indicator, not download data.

Price tracking

Price intelligence

1 captured event
Current Free
Historical low Free
Paid → free
Price history
Current Free
Free Sep 1, 2026 · Free Sep 1, 2026

First snapshot captured. The trend line starts after the next crawler price observation.

  1. First observed Sep 1, 2026 · 2:05 PM Free

Screenshots

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