Apps by Seligman Ventures Global Limited
Fantasy Worldcraft app icon

Games

Fantasy Worldcraft

Seligman Ventures Global Limited

Free download 3.00 · 1 storefront · 1 rating In-app purchases unconfirmed
Open on Apple

About this app

From the creators of the Multi Aware Winning Swordy Quest, comes their latest Game Fantasy Worldcraft: Retro RPG. FEATURES ● Open World Environment - allowing you to explore grasslands, forests, villages, farms, dungeons, underworlds & more ● Enemies around every corner! ● Weapon crafting - where finding the right materials is key to fending off enemies ● Eye-catching Retro graphics - transport you to another world ● & much, much more... THANKS Thanks to CraftPix.net for various images used. Some sound effects and music obtained from https://www.zapsplat.com. IMPORTANT WARNING: This game may contain flashing images that could trigger seizures. Do not play this game when it may be dangerous to do so (including, but not limited to while driving or using heavy machinery). TERMS OF USE (EULA) www.apple.com/legal/internet-services/itunes/dev/stdeula/ PRIVACY POLICY http://seligmanventuresglobal.weebly.com/privacy-policy-apps.html LIMITATION OF LIABILITY By downloading this app you are agreeing to the following: You acknowledge that, Seligman Ventures Global Ltd cannot and does not assume any responsibility for, and shall not be liable for, any damages or expenses you may incur as a result of any inaccuracy, incompleteness or obsolescence of any information or functionality contained in this app. You agree that Seligman Ventures Global Ltd will not be liable to you or to any other party for any direct or indirect damages, or for any special, exemplary, punitive, incidental, consequential or other damages (including, but not limited to, lost profits or lost time), whether based on contract, tort, strict liability or otherwise, which arise out of or are in any way connected with any access to this app.

Latest release

What’s New

Version 1.4 Jan 23, 2026

* Added Toast notification for eating any item in the inventory. * Balance. Updated farming rates as part of a game rebalance. * Battles. Multiple enemies can damage the player in parallel now. * Boss. Added a new Boss to the Snow Biome Underworld. * Bug. Fixed bug where 'What Next' suggestions were being trimmed short. * Environment. Added water wells around the overworld for drinking water. * Farming. You can now equip different seeds from the inventory screen to plant different types of seeds. * Gameplay. Gameplay now pauses when a menu, craft or inventory option is open. * Graphics. Added a more RPG feel banner along the top of the Map page. * Graphics. Added parchment background around buttons at bottom of map view. * Graphics. Added player death animation. * Graphics. Improved the heart health image. * Item. Addes Stone Axe to help with farming wood from trees at higher rates. * Items. Added Stone Cloaks to provide superior armour for players. * Items. Added Stone Pickaxes to the game that provide higher resource yields * Items. Added Wooden and Stone Shields for additional armour. * Items. Vampire Bosses now drop Ice Shards which will be used in the future to craft high level items. * Resources: Snow biomes now provide flint. * Stats. Added Water stat concept that drains slower than Hunger stat. * UI. Added parchment imagergy to Loading screen. * UI. Improved the Game Over sequence. * Usability. Show animation when player health is increasing in the Village medical centre. * Usability. Added Toast notifications to the Crafting page when items are crafted. * Usability. Added Water hint when dehydrated. * Usability. Alert when using Boss Keys is now a Toast noification of the key above the player. * Usability. Can no longer eat food when stats are at full. So no more wasted food. * Usability. Created a Save toast notification to save clicks. * Usability. Game now saves each time you enter the Overworld or the Underworld. * Usability. Owned items are default hidden on the crafting screen. * Usability. Toast notifications now appear when eating.

Audience growth

Ratings growth

Steady
7-day gain +0
Ratings / day 0.0
30-day gain +0
US rating-count history
1 ratings
1 Aug 28, 2026 · 1 ratings Aug 28, 2026

Baseline captured. Growth appears after the crawler observes a changed rating count.

Momentum comes from crawler snapshots for the tracked storefront. “Viral growth signal” means unusually fast recent rating gains; it is an indicator, not download data.

Price tracking

Price intelligence

1 captured event
Current Free
Historical low Free
Paid → free
Price history
Current Free
Free Aug 28, 2026 · Free Aug 28, 2026

First snapshot captured. The trend line starts after the next crawler price observation.

  1. First observed Aug 28, 2026 · 11:02 AM Free

Screenshots

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