About this app
Turn one phone into a family game night. GuessMyName is a face-to-face guessing game for families, friends, parties, classrooms, and any group ready to laugh together. There are no accounts or complicated rooms to create. Just gather 3–30 players and pass the phone. Each player privately enters their name and a secret name for everyone to remember. Pick a family member, fictional character, famous person, or anyone your group will recognize. Once every name has been entered, GuessMyName shows the complete list in a randomized order. Pay attention, remember as many names as you can, and get ready to guess. How to play On your turn, choose another player and say the secret name you think they entered. Guess correctly, and their entire team joins yours. Your team keeps the turn and continues guessing. Guess incorrectly, and the targeted team takes the next turn. Keep playing until every player has joined one final team. The last team standing wins! • Made for playing together • Local pass-and-play for 3–30 players • Private secret-name entry • Randomized memorization rounds • A randomly selected first player • Automatic team building • Adjustable countdown timer • Progressive letter hints when everyone gets stuck • Replay remaining names • Optional name read-aloud • Save reusable groups for family, friends, or custom crews • Resume an unfinished game • Support for 55 languages • No account or internet connection required GuessMyName keeps the focus where it belongs: on the people in the room. Pass the phone, remember the names, build your team, and see who can guess them all.
Audience growth
Ratings growth
Baseline captured. Growth appears after the crawler observes a changed rating count.
Momentum comes from crawler snapshots for the tracked storefront. “Viral growth signal” means unusually fast recent rating gains; it is an indicator, not download data.
Price tracking
Price intelligence
First snapshot captured. The trend line starts after the next crawler price observation.
- First observed Aug 19, 2026 · 11:25 PM Free