About this app
A free incremental RPG you can play entirely offline. No ads, no paywall, no data collection, and every goal in the game is reachable without spending a cent. The world's eight elemental forces were once held apart. Now they are bleeding together, and everything is changing. You are a Cataloguer: a licensed scholar sent into the saturated zones to document what lives there. Encounter creatures, record them, and fill the Manifest, one species at a time. The more you catalogue, the more the world opens up, and the closer you come to the thing nobody wants to talk about: why everything is falling apart. If you've always wanted to play a uniquely idle monster collecting adventure with the patience of a nature documentary and the wit of a dungeon crawl, this is your chance. Explore portals, return to new species and new regions, and watch the Manifest fill in like a field journal. WHAT YOU'LL FIND • Over 4,000 creatures to find, fight, and catalogue. Each holds a small piece of the overall narrative. • Over 300 classes to equip and level up. Send your hero into elemental portals and take control as battles unfold. • Offline progression that unlocks early and never stops: your hero keeps earning and your disciples keep hunting while the app is closed. • Every portal is graded. The threat ratings are, unfortunately, accurate. • 16 narrators bring the world alive through their lost dossiers. Sixteen cataloguers came before you and its on you to find out why they stopped writing. • Deep progression: level classes, raise disciples, study at the university, upgrade your guild license, master insignias, power up skills, and more. • Rare enemy variants, an ever-expanding ladder of achievements, and Game Center leaderboards (purely optional). FAIR BY DESIGN The whole game is offline, free, and ad-free, and the app collects no data whatsoever. The optional purchases are a tip jar that supports a solo, part-time developer. I'm an incremental game fan who got bored waiting for the next one to drop. Made by one person as a part-time passion project. Thank you for giving it a shot!
Latest release
What’s New
NEW - Insignia Mastery unlocks at S-. Increase your starting insignia for each character. - Insignia xp share unlocks at S-. Deepest insignia sets the rate of xp share. - Discipline unlocks at S- and is visible on the Global Boosts sheet. Every mastery level a class gains quickens its whole equipment family. Fluency's twin but for insignia XP and keyed to equipment. - Placeholder Universities - Insignia Potency: a Cryostasis study and an Eminence node. Every insignia level is worth more. - Insignia XP: an Atrophy study and an Eminence node. Levels arrive faster. - Three new achievements to celebrate insignia mastery levels. - Threat bonuses changed. 1-threat unchanged. 2-threat portals train skills 50% faster. 3-threat portals drop 75% more essence. 4-threat portals train insignia twice as fast. 5-threat portals drop twice as many sigils. - Skill XP share tied to disciple talent grades. - Classic combat layout is now Low Power Mode. No visual change but stops rendering all the complex background particles. - Away recap overhauled and now reports skill and Insignia XP, split by class and type. BALANCE - Max Health insignia train about twice as fast as the others. - Dodging triggers max health insignia. - Shielded hits triple max health insignia gain. - Eminence XP share was accidentally sharing XP with the main character as well. - Health regen buffed significantly. FIXED - The Portals and Oddities Symposia now round and remember the fractional gain at low percents. - Leaving a wave returns you to that wave instead of the furthest completed one. - The Wave Complete screen sizes to your screen to better fit the info. QUALITY OF LIFE - Every dropdown reopens the way you left it, across screens and launches. It remembers your preferred order, so a re-sorted screen keeps your place. - Per-class result rows rebuilt. One dropdown per class opens into Damage, Skill XP and Insignia Mastery, each with its own bars. - Tap a class's mastery art in the codex for a browser of what it has mastered. Tap a cell for what the stat was worth there. - Hold a skill badge in combat for a page per class with both skills on every page. Swipe to cycle the party. - Several critical bugs found and fixed.
Audience growth
Ratings growth
Baseline captured. Growth appears after the crawler observes a changed rating count.
Momentum comes from crawler snapshots for the tracked storefront. “Viral growth signal” means unusually fast recent rating gains; it is an indicator, not download data.
Price tracking
Price intelligence
First snapshot captured. The trend line starts after the next crawler price observation.
- First observed Aug 21, 2026 · 12:05 AM Free