Apps by Brian Giedt
Pad Hopper app icon

Games

Pad Hopper

Brian Giedt

Free download 5.00 · 1 storefront · 3 ratings In-app purchases
Open on Apple

About this app

Hoppy is far away from nature and has found himself in a metal jungle. Hoppy can jump from metal pad to pad like it’s second nature. Can you help Hoppy get to the top of this metal jungle? LOOK OUT!!! There are fireballs being dropped from above. The fireballs appear to be rolling down from one pad to the next. Be sure and keep Hoppy away from the fireballs or you’ll lose a turn. Each level will provide unique challenges. There are pads missing from each level that make it harder to avoid the fireballs. As the levels go on, you have the opportunity to earn prize balls. The prizes include extra lives and other feature items you can use with each level. The Shield prize can be used at the start of a level. The shield gives Hoppy a layer of water that can save him from contact with a fireball. But when water meets fire the shield will evaporate. The +1 Pad prize adds a Pad into a missing spot in the level which can help you pick a different path to avoid the fireballs. Use the +2, +3, and +5 Pad prizes in later levels where there are lots of missing pads. Prizes can also be purchased using in-app purchases by selecting the Store after clicking the Gear Settings icon. * 110 challenging levels * Collect prize balls to earn prizes * Prizes can help you on each level * New Daily Challenge level Daily Challenges are offered once a day. You can replay the Daily Challenge until you complete it in the current game session. Hoppy loves to hop. Help Hoppy reach the top of each level.

Latest release

What’s New

Version 1.4.0 Jun 11, 2025

Additional Daily Challenge levels added. Each day in addition to over 100 regular levels, there are completely new Daily Challenge levels. The challenge levels are harder but the rewards are higher. Use the stars you earn on any level to get water shields to help you through the more challenging levels. Earn multiple prize balls on challenge levels to gain extra lives, shields and extra pads. Added support for iOS 18

Audience growth

Ratings growth

Steady
7-day gain +0
Ratings / day 0.0
30-day gain +0
US rating-count history
3 ratings
3 Sep 1, 2026 · 3 ratings Sep 1, 2026

Baseline captured. Growth appears after the crawler observes a changed rating count.

Momentum comes from crawler snapshots for the tracked storefront. “Viral growth signal” means unusually fast recent rating gains; it is an indicator, not download data.

Price tracking

Price intelligence

1 captured event
Current Free
Historical low Free
Paid → free
Price history
Current Free
Free Sep 1, 2026 · Free Sep 1, 2026

First snapshot captured. The trend line starts after the next crawler price observation.

  1. First observed Sep 1, 2026 · 3:19 PM Free

Screenshots

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