About this app
Once you pop, you can't stop! PopStar!—The most interesting elimination game in the world! PopStar!—Can’t be missed casual mobile game! PopStar!—Number one time killer game! PopStar!—Whenever, wherever you can play! _______________________________________ Fantastic fun!!!(user review) "Now my current favorite game! Strategic, addictive and challenging fun for everyone! Replay value is high! I keep improving! This should be on everyone's iPhone! Good job!" _______________________________________ How to Play: - Just tap two or more blocks of the same color. - There is no time limit, but each stage has target points to proceed to next stage. _______________________________________ Tips on Scoring: - Remember just two rules below: 1. The more blocks you pop, the more score you will get 2. Try to clear all block, you will get a lot of bonus. Example of Rule #1 (Formula: Score = Blocks * Blocks * 5) 2 Blocks = 20 3 Blocks = 45 4 Blocks = 80 ... 10 Blocks = 500 ... 20 Blocks = 2000 Example of Rule #2 (Formula: Bonus = 2000 - Blocks * Blocks * 20) 10 Blocks Left = 0 9 Blocks Left = 380 8 Blocks Left = 720 ... All Block Cleared = 2000 _______________________________________ Features: - Autosave when terminated or get a call - Supports iPhone iOS 4 - All available for iPhone, iPod touch and iPad _______________________________________ Full version supports autosave and continue. You can check out a video of the gameplay at http://www.youtube.com/watch?v=sSRkjjw7StY
Latest release
What’s New
This update from Apple will improve the functionality of this app. No new features are included. 1. Fixed some bugs to make the game more smooth; 2. Optimized the UI to make it much better.
Audience growth
Ratings growth
Baseline captured. Growth appears after the crawler observes a changed rating count.
Momentum comes from crawler snapshots for the tracked storefront. “Viral growth signal” means unusually fast recent rating gains; it is an indicator, not download data.
Price tracking
Price intelligence
- First observed Aug 11, 2026 · 12:39 PM Free