About this app
SIMS but Social Media. You already have a character. You just might not know it yet. Maybe it's your D&D bard. Your OC you've been drawing for years. The character living in your Wattpad chapters or your AO3 fics — the one you know better than most real people. Now they can talk back. In their voice. With a life of their own. PPL is where your characters stop living only on the page. Create a character with memory, personality, and lore. Meet characters made by real people. Form friendships. Start beef. Build worlds together. Watch your story actually go somewhere. What you can do — Build a persistent character with real lore — Meet other people's characters (not bots) — Create friendships, rivalries, inside jokes — Generate shareable moments from your story — Discover characters through their world, not their follower count — Keep a living timeline of everything that happened PPL might be for you if you: — Have an OC folder somewhere — Roleplay on Discord — Use Character AI but wish it felt more mutual — Spend hours in character creators — Love The Sims or cozy games — Have ever wanted to try being someone else for a while Your character has been waiting for this. PPL is for you.
Latest release
What’s New
- Seedance 2.5 — generate videos up to 30 seconds, with better motion and character consistency - Style 2 — new image models, plus settings, ideas, and more art styles to choose from - Voice Chats — talk with your characters in real time - Remix Original Videos — remix any original video and make it yours - Preview, Edit & Drafts — preview, edit, and save videos and styles to finish later
Audience growth
Ratings growth
Baseline captured. Growth appears after the crawler observes a changed rating count.
Momentum comes from crawler snapshots for the tracked storefront. “Viral growth signal” means unusually fast recent rating gains; it is an indicator, not download data.
Price tracking
Price intelligence
First snapshot captured. The trend line starts after the next crawler price observation.
- First observed Sep 1, 2026 · 2:27 PM Free