About this app
Virtual Cities is a game for high school and university students, about circular economy. Groups of 3-5 players play to make their world as circular as possible by following circular economy principles. Each player has a city that spends and generates resources both natural and man-made, in a linear fashion. The goal is to combine different projects to make their city more circular, and contribute the most to the global circularity, enlightening the players on the way. Virtual Cities aims to educate players on circular economy (CE) principles in cities, and to understand how CE principles can be used as strategies to increase circularity.
Latest release
What’s New
Fixed issue with syncing game data with backend
Audience growth
Ratings growth
Baseline captured. Growth appears after the crawler observes a changed rating count.
Momentum comes from crawler snapshots for the tracked storefront. “Viral growth signal” means unusually fast recent rating gains; it is an indicator, not download data.
Price tracking
Price intelligence
First snapshot captured. The trend line starts after the next crawler price observation.
- First observed Sep 1, 2026 · 2:16 PM Free